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Reversing the Pathalogic game Script Engine

I have managed to convert the game’s closed script format into readable C-like code suitable for data mining. I wrote a decompiler for scripts from the game. Here are the unpacked scripts and all used sources.

Articles detailing the research process:

  • Modologic. Dissecting the Pathologic virtual machine
  • Modologic. Decompiling proprietary Assembler into C++ code
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